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Some days you draw too much

With nary a minute to spare on my quest to finish some school projects, I came up with this drawing for a faux rpg title.  My eyeballs are burning as I type and I couldn’t wait to be finished with this project.  Yet it really highlighted how the intense pressure leads to a person getting

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Survival Galge?

  new character design for  a video game

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Animation Engine! Re-post

Published on November 4, 2010, by in animation.

These are 2 excerpts from an animation we worked on For Twin Cities TV/PBS.  We had so much fun doing this project, seriously, it was just a great experience working with and figuring out the proper techniques to make this animation work as well as it did.

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Have a Fierce and Happy Halloween

You better give him some, he might get cranky if you don’t.

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Back and soon to be in full effect!

It’s been a while but we are finally back and hopefully staying that way. Expect lots more content in the coming weeks including some more disconnected, some new excerpts we are adding in and of course a load of new posts about lots-O-cool stuff.  Stick around!  ;o)

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It’s Been Years and Yet…

Hilarious how illustrators, animators and artists still don’t quite catch these things.  I can totally understand though, maybe they forgot to click off certain layers or they were just way too into what they were doing.  I make these kinds of mistakes all the time, still I find it funny to spot them from time

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Aniboom'in

Published on December 12, 2009, by in animation, movie.

Watch more cool animation and creative cartoons at Aniboom this was a short animation me and my friend’s worked on for the Fox Aniboom competition back in the summer.It would have been nice to win… but then again Fox scares me o_o

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